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Kirei TsukiANBU
Posts : 255 Join date : 2018-12-25
| Subject: Kirei Updates Mon Oct 28, 2019 8:57 am | |
| Character Profile Name: Kirei Senju Alias/Bingo book name: N/A Age: 17 Clan: Senju Village: Tsukigakure Ninja Rank: ANBU Tier: SS-3 Character Development Friends: Fauna, Fukou Enemies: Misc: (You can include any information on character growth, changes in beliefs, etc.) Character Traits Positive: Dense Chakra || Quick Learner Negative: Phobia - Spiders || Burning Ryo Combat Ability Ninja SkillsNinjutsu: Traditional: Grand Master Fuuinjutsu: Senjutsu: Expert Ijutsu: Kugujutsu: Jikūkan: Taijutsu: Traditional: Grand Master Bukijutsu: Ranged Bukijutsu: Genjutsu: Sight: Grand Master Sound: Smell: Touch: Taste: StatsStrength: 1,110 Speed: 1,160 Endurance: 790 Chakra: 3,600 ArsenalElements: Advanced Elements: Limiteds:
- Living Corpse Reincarnation
- Rinnegan
- Explosion Release
Kekkei Genkai:- Rinnegan:
Name: Rinnegan Rank: SS Type: KKG Element: N/A Range: Self Description: The Rinnegan was first manifested by Hagoromo Ōtsutsuki in the Shinobi World, derived from the Rinne Sharingan wielded by his mother. It is suggested his Rinnegan was a kekkei mōra, and with it, he saved the world from the Ten-Tails and created ninshū, the precursor to modern ninjutsu. For his contributions to the world, Hagoromo became revered as the Sage of Six Paths, and both he and his eyes rose to mythological status over the centuries that followed; even when the Rinnegan was later proven to exist, it was regarded by some as merely a mutation. It must be noted here that canonically the Rinnegan gave its user the ability to learn any of the 5 basic chakra natures. However, at NR, this is possible for any character, so it will not be listed or acknowledged here. When active, the Rinnegan allows for the following abilities: The Rinnegan is able to follow high-speed movements, which allows the wielder to analyse their opponent's actions, and allows the user to predict and better react to them. This allows them to defend themselves from attacks of up to this jutsu's power higher than their own speed, so long as their body can physically move quickly enough. The Rinnegan can cast powerful Genjutsu and enhance visual Genjutsu that are unrelated to the Rinnegan through the use of Genjutsu: Sharingan. Grants access to S-Rank Genjutsu: Sharingan. The Rinnegan can decipher and memorize patterns and movements, allowing the user to mimic and copy and learn Jutsu that they could otherwise naturally learn with their current nature transformations, kekkei genkai, and physical prowess. Jutsu copied with this version of the Rinnegan require 1.5x chakra and produce one rank lower power until learned naturally. The Rinnegan can see the general flow of chakra, as well as distinguish colors based on whose chakra it is. An extension of this ability is being able to tell if someone is under a Genjutsu by looking at them and noticing a distorted chakra flow. Someone who wields the Rinnegan can see through their own eyes as well as any of the bodies of their Six Paths Technique (to be explained later) and any summons, so long as they reflect the Rinnegan user's Rinnegan. Must be at least SS-3 tier. Paths:
- Outer Path - Mastered
- Deva Path - Mastered
- Naraka Path - Mastered
- Human Path - Mastered
- Animal Path - Mastered
- Asura Path
- Preta Path - Mastered
- Explosion Release:
Name: Explosion Release Parent Elements: Earth and Lightning DNA Required: N/A Description: Explosion Release (爆遁, Bakuton, Viz: Explosive Style) is a combined nature transformation kekkei genkai suggested to be made up of techniques that mix earth and lightning-based chakra to give the wielder the ability to utilise explosive chakra in combat. Abilities: The can use Explosion Release in his Explosive Clay. They can infuse their clay with explosive chakra, creating bombs of varying size and forms. The user can also Explosion Release in conjunction with taijutsu, allowing them to deliver punches that causes everything they hit to explode from the inside. In the anime, even this form of Explosion Release has been used on the ground to create a shockwave of upturned earth and debris to throw the enemy off balance. Users can also use a less lethal exploion to set off smokescreens.
Requirements: 5 A+ Rank Lightning and Earth Release Jutsu and 2,000 exp
Chakra: 20,000 Tailed Beast:Weapons & Items: Jutsu: - E-rank:
Name: Body Replacement Technique Rank: E-rank Type: Ninjutsu Element: None Range: 0-10m Handseals: Tiger → Boar → Ox → Dog → Snake Description: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations.
Name: Clone Technique Rank: E-rank Type: Ninjutsu Element: None Range: 0-10m Handseals: Ram → Snake → Tiger Speed: Clones move at same speed as user Description: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may not dissipate when they come into contact with something. These clones can be easily distinguished by persons with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.).
Name: Transformation Technique Rank: E-rank Type: Ninjutsu Element: None Range: 0-10m Handseals: Dog → Boar → Ram Description: Given all the missions ninja are assigned to - battle, intelligence gathering, diversions - this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be exactly like the genuine article, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts mental strain on an inexperienced ninja. Thus the best way to determine if it is indeed a transformation is to cause this strain upon the user; though this is of course not always successful.
Name: Tree Climbing Practice Rank: E-rank Type: Ninjutsu Element: None Range: 0-10m Description: Tree Climbing Practice is a training method used to gain more skills with chakra control. This training involves focusing a fixed amount of chakra to the bottom of one's feet, and using that to climb a tree without using one's hands. If the stream of chakra is too weak, the user will lose their footing on the tree and fall off. If it is too strong, the user will be pushed away from the tree, causing the tree to break around the point of contact and the user will fall.
Name: Water Surface Walking Practice Rank: E-rank Type: Ninjutsu Element: None Range: 0-10m Description: This training method is used to gain better chakra control. To do this, the user has to be emitting a constant stream of chakra from the bottom of their feet and using the repellent force to walk across the water's surface. This technique is more difficult to master than the Tree Climbing Practice, because the amount of chakra that needs to be emitted changes constantly. It has also been shown that one can use their chakra to "skate" across the water surface, like an ice skater, instead of just walking or running. It is noted, that shinobi reach a state where they stand on water without even noticing it or basically even trying.
- D-rank:
Name: Body Flicker Technique Rank: D Type: Ninjutsu Element: N/a Range: - Handseals: Ram Speed: Boosts user's Speed by 30 Description: The Body Flicker Technique is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination. (May not initiate an attack until the next post. This applies to all techniques akin to this jutsu.)
Name: Kai ~ Release Rank: D-S Type: Ninjutsu Element: N/A Range: 0-20m Description: Kai is a Ninjutsu which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the effect of the spell. Once can only escape the effects of a Genjutsu they have the perception to get out of. They must then pay an equal chakra cost to whatever Genjutsu they are escaping from. This is purchased as a D-rank jutsu.
Name: Demonic Illusion: Hell Viewing Technique Rank: D Type: Genjutsu [Sight] Element: Yin Release Range: 0-20m Description: his is a genjutsu that reveals the fears that dwell inside people's hearts. Everyone has an image of the one thing they wouldn't want to ever see. This genjutsu is a technique that draws forth such an image from within the heart and has one mistake it for reality. First, an imaginary circle of leaves will spin around and envelop the target, falling away shortly after. After a short period, the illusion will begin. This is to make the illusion more convincing, since the user will likely have moved before the illusion sets in. If the mental image is a gruesome one, the shock will be accordingly great. Requirements: N/A
Name: Fire Release: Great Flame Technique Rank: D-S Type: Ninjutsu Element: Fire Release Range: All ranges Description: The user kneads chakra in their stomach and expels a large stream of flames from their mouth that progressively widens with range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time. Requirements:
- C-rank:
Name: Chakra Suppression Technique Rank: C Type: Ninjutsu Element: N/A Range: 0-30m Description: This passive ability allows the user to suppress their chakra to the point that it is completely undetectable, although it depends on Ninjutsu Skill. If one's Ninjutsu Skill is equal or higher than the sensor's Ninjutsu Skill, then they are able to hide their chakra from them. This means that if one has a Ninjutsu Tier 5, they'll be able to hide their chakra from someone who's also a Ninjutsu Tier 5.
The downside of this ability is that since the user suppresses their chakra, they are unable to use sense other targets. Furthermore, the suppression is de-activated the moment they use a jutsu that requires chakra (some techniques like Taijutsu can be excluded from this).
Name: Sensing Rank: C Type: Ninjutsu Element: N/A Range: equal to chakra stat in meters Description: Sensing is a skill used by sensor type shinobi to detect chakra. Using this technique, sensors can easily detect, and track down targets. The range of this technique varies between sensors. The user may only detect things which contain chakra, a normal kunai would be undetectable whilst a chakra infused one would be detectable ect.
Name: Demonic Illusion: False Surroundings Technique Rank: C Type: Genjutsu [Sight] Element: Yin Release Range: 0-30m Description: A genjutsu that allows one to trick others into mistaking the place they're in for another. This technique's main feature is that it can be cast over an extensive surface, therefore any and all who step into the illusion's area of effect will fall under the spell. That said, it might not work so well on people who are well-versed or otherwise skilled in genjutsu. Requirements: N/A
Name: Sly Mind Affect Technique Rank: C Type: Genjutsu [Sight] Element: Yin Release Range: 0-30m Description: This technique allows the user to change the enemies' sense of direction as they see fit. When this technique was evoked, the enemy was forced to walk around continuously in circles by making it seem as if they're walking straight to their desired destination. Requirements: N/A
Name: Fire Release: Great Fireball Technique Rank: C Type: Ninjutsu Element: Fire Release Range: 0-30m Description: A technique where chakra kneaded inside the body is converted into fire and expelled from the mouth either as a massive orb of roaring flame or as a continuous flame-thrower. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater in the ground's surface. The Uchiha clan uses this technique as a "coming of age" rite, and as such, is a common and favoured technique amongst them. Requirements: User must have Fire Release.
Name: Fire Release: Hiding in Fire Technique Rank: C Type: Ninjutsu Element: Fire Release Range: 0-30m Description: Using this technique, a user can hide themselves inside a flame. Upon leaving concealment, flames burn, revealing the user. Requirements: User must have Fire Release.
Name: Wind Release: Gale Palm Rank: C Type: Ninjutsu Element: Wind Range: 0-30m Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai, which would inflict wounds two inches in length. Requirements:
Name: Wind Release: Great Breakthrough Rank: C Type: Ninjutsu Element: Wind Range: 0-30m Description: Wind Release: Great Breakthrough is a relatively simple technique where the user creates a sudden intense burst of wind. This technique requires no hand seals or physical action to perform, and they can choose which direction the burst of wind shall travel towards. This attack can knock aside any projectiles flying opposed to it as well as greatly improve the velocity of those flying inside of it [two times faster than normal] and can send anyone who is not using Supernatural Walking Practice flying backwards several meters. In addition, a katon technique of at least C rank can set this burst of wind ablaze, causing it to form a massive raging torrent equal to B-ranked damage. Requirements:
- B-rank:
Name: Shadow Clone Rank: B Type: Ninjutsu Element: N/A Range: Can be anywhere in the same country as user Handseals: Clone seal Speed: Clone moves at same speed as user Description: Similar to the basic clone technique, this technique creates copies of the user. However, these clones are corporeal instead of illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing techniques on their own and can even bleed, but will usually disperse after hit by a strong enough force. The clones can also disperse on their own or be dispelled by the user of the technique. Shadow clones can't be distinguished from the original with Sharingan, Byakugan, or Rinnegan. Shadow clones also seem to be able to think for themselves and feel the original's pain to some extent.
Name: Demonic Illusion: Tree Binding Death Rank: B Type: Genjutsu [Sight] Element: Yin Release Range: 0-50m Description: This is a genjutsu passed down since ancient times in Konohagakure. The user first disappears from plain sight in a mist-like fashion in order to approach the target without being detected. Once close enough, the target will then be completely robbed of their mobility as they see the mirage of a fast-growing tree coiling itself around them. Given that the subject remains conscious, this technique proves extremely efficient for information-gathering. Once the target is immobile, the user can then attack the enemy, usually after emerging from the trunk of the tree. Requirements:
Name: Fire Release: Ash Pile Burning Rank: B Type: Ninjutsu Element: Fire Release Range: 0-50m Description: The user spews a stream of chakra-infused gunpowder from their mouth, which surrounds the region. As the gunpowder is composed entirely of ash, it stays in the air around the victim like a cloud, which can be used like a smokescreen. After surrounding the enemy with the ash, the user can ignite it with a flint placed on their teeth beforehand to create a spark, resulting in a violent explosion, burning the enemy. However, this technique requires keen senses to read the air currents, the insight to read the movements of the enemy, the tactical experience to not also enfold one's allies in the flames, and careful attention for the timing of the ignition. Requirements: User must have Fire Release.
Name: Wind Release: Vacuum Sphere Rank: B Type: Ninjutsu Element: Wind Range: 0-50m Description: The user takes a deep breath and then exhales several small blasts of wind chakra in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function. Requirements:
- A-rank:
Name: Clone Great Explosion Rank: A Type: Ninjutsu Element: N/A Range: 0-70m Handseals: Clone Seal Description: The technique creates a clone that looks like a normal shadow clone, which allows the user to get it close to the target without them expecting anything besides a normal attack, or the target might even close in willingly to try to attack the clone. Using multiple tricks and diversionary tactics to disguise the nature of the clone can make this technique more likely to be effective. The clone can be detonated when the wielder wishes it.
Name: Shuriken Shadow Clone Rank: A Type: Ninjutsu Element: None Range: 0-70m Description: After throwing a weapon (e.g. Shuriken, Kunai, etc…) the user forms the clone seal and up to 100 shadow clones of said weapon are created. Since this jutsu creates solid clones, the weapons or items are exactly like the original. The weapons created by this jutsu remain “tangible” for four post after they are created, after which they dispel just like normal shadow clones.
Name: Bringer-of-Darkness Technique Rank: A Type: Genjutsu [Sight] Element: Yin Release Range: 0-50m Description: This technique exerts a hallucinatory effect upon the eyesight, effectively blinding the opponent. No matter how skilled an opponent may be, they are forced to wait helpless in this world of darkness, as this technique allows the user to attack unseen. Although it negates sight, it does not stop the other senses. Requirements: N/A
Name: Temple of Nirvana Technique Rank: A Type: Genjutsu Element: Yin Release Range: 0-50m Description: It is a powerful genjutsu that generates a fluttering rain of sleep-inducing, illusory white feathers. Whomever sees them as they fall, piling up and covering the whole target area, will experience Eden-like bliss and fall into a state of tranquil slumber. No matter how much one resists the hypnotic spell, the desire to sleep is instinctive, and there's no fighting it. However, an experienced shinobi will be able to dispel the genjutsu before it takes effect. Requirements: N/A
Name: Demonic Illusion: Immortal Chain Torture Rank: A Type: Genjutsu Element: N/A Range: Sight Description: After forming the needed hand signal, the user stares into the target's eyes. This sends them into the world where they are suspended in a deep, dark pit, held up by black chains attached with large barbed hooks. At the user's will, the pit begins to spread out, and as a result, pulls onto the hooks piercing the target's flesh, tearing their skin, muscles, bones, and even whole limbs apart. The pit continues to expand until the target is torn into many pieces in an explosion of blood and fall into the pit. The genjutsu usually ends there, but it can be taken further where the target can be painfully repaired and penetrated by the hooks again, starting the cycle over. At the end of this genjutsu, most targets suffe immense mental and psychological damage. Requirements:
Name: Demonic Illusion: Layered Genjutsu Rank: A Type: Genjutsu Element: N/A Range: Sight Description: Using this technique to create an additional layer under an existing Genjutsu, the user can create a false situation that is revealed once the target releases the primary Genjutsu. Such as an alternate environment, making allies seem to have been killed/captured, making it seem that their enemies have grown in number, ect… Requirements:
Name: Demonic Illusion: Offset Rank: A Type: Genjutsu Element: N/A Range: Sight Description: The user offsets their positioning by only a meter or two in their targets perception. This will cause it to seem that all of their attacks simply move through the user, and that the users attacks don’t even need to hit in order for the damage to be dealt. This is a useful skill for avoiding a few attacks, but it is rather easy for the target to catch on to whats happening. Requirements:
Name: Combination Technique: Unyielding Flame Blade Rank: A Type: Ninjutsu Element: Fire|Wind Range: Users chakra stat in meters Description: The user launches a Great Fireball Technique at their opponent but then fires a blade of wind through the fireball, this then encases the blade of wind in fire, thus increasing its potency. This gives the user a new blade of wind that is more powerful and encased in fire. (this technique combines the total jutsu power of both parent techniques to determine full jutsu strength) Requirements: Great Fireball Technique | Blade of Wind
Name: Fire Release: Hiding in Ash and Dust Technique Rank: A Type: Ninjutsu Element: Fire Release Range: 0-70m Description: The user expels chakra-infused ash that blanket a wide area, burning anyone who comes in contact with it. The technique can also be used as a powerful deterrent from attacks as well as a highly effective smokescreen. This technique is a far more effective substitute for smoke bombs since the user doesn't need their hands to be free nor does this technique require hand seals. Requirements: User must have Fire Release
Name: Wind Release: Blade of Wind Rank: A Type: Ninjutsu Element: Wind Range: 0-70m Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materializes it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of wind kunai, then this technique is akin to an unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession. Requirements:
Name: Earth Release: Swamp of the Underworld Rank: A Type: Ninjutsu Element: Earth Release Range: 0-70m Description: By changing the surface of an object beneath the target into mud and creating a swamp, the user can sink their target into the mud. The adhesive, chakra-infused mud ensnares the body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures Requirements: User must have Earth Release.
Name: Lightning Release: Shadow Clone Rank: A Type: Ninjutsu Element: Lightning Range: (Same Country as User) Description: This technique allows the user to make a shadow clone infused with lightning. Because it is a shadow clone, it is able to perform techniques and interact with the environment due to it having physical substance; and also evenly distributes the user's chakra to each clone. If the clone is injured, it will revert to its natural lightning-state, at the same time electrocuting whatever it is touching. Requirements: Must know the Shadow Clone Jutsu.
Name: Lightning Release: Flash Step Rank: A Type: Ninjutsu Element: Lightning Range: self Description: The user empowers their muscles and synapses with lightning chakra to allow for faster movement and reaction time. This allows the user to cover much farther distances at high speed often only appearing to have taken a single step. Increases speed by power of this jutsu. Requirements:
Name: Earth Release: Golem Defense Technique Rank: A Type: Ninjutsu Element: Earth Range: Self Description: The user coats their body in an armor made of chakra dense stone. This adds an outer layer of defense that has endurance equal to the power of this jutsu. 100 chakra, 50 upkeep Requirements:
Name: Explosion Release: Exploding Palm Rank: A Type: Taijutsu Element: Explosion Range: Touch Description: The user creates a small explosion in their palm. If properly timed and angled, it can be used to send thrown kunai back at the enemy. It can even cause damage to the enemy. Adds explosive strength equal to the power of this jutsu to the users taijutsu attacks, should they be open palm strikes. 100 chakra per use. Requirements:
Name: Explosion Release: Construct Rank: A Type: Ninjutsu Element: Explosion Range: Chakra stat in meters Description: The user creates a solid construct from their explosive chakra. This can be something simple such as a ball or a mine, but can also be made complex, into things such as an animal. The user then throws this thing, or controls it to move in a fashion similar to the thing it is modeled after. Once the user deigns it needed, they release the jutsu causing an explosion. 100 chakra activation, 50 chakra upkeep. Requirements:
- S-rank:
Name: Spirit Transformation Technique Rank: S Type: Ninjutsu Element: - Range: 100 meters Handseals: -Tiger → Ram → Rat → Horse → Boar → Hare Description: This technique allows the user's spirit to materialize and leave his body, which is then able to take possession of a target, enabling them to freely manipulate the victim's body at will. The ability to control their spirit freely in order to reach a target makes this technique superior to Yamanaka clans Mind Body switch. It allows for the traveling of vast distances quickly. If controlling a PC, that player's permission is required in order to possess their character. (Note: the users body is left vulnerable when using this technique, much like the Yamanaka's jutsu. They are also unable to use ANY form of jutsu offensive or defensive when in this form. Therefore, it is best suited for relaying messages or recon.)
Name: Wind Release: Vacuum Great Sphere Rank: S Type: Ninjutsu Element: Wind Range: 0-100m Description: A stronger version of the Wind Release: Vacuum Sphere technique. The user compresses the entirety of the large breath they take in, and expel it in the form of one large (5m diameter) sphere. Anyone caught in it will be dismembered; a grazing blow could easily take off a limb. Requirements:
Name: Wind Release: Vacuum Serial Waves Rank: S Type: Ninjutsu Element: Wind Range: 0-100m Description: The user takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions. The power of this technique can be dramatically enhanced when utilised in conjunction with the effects of extreme suction. Requirements:
Name: Caged Heat Arson Prison Rank: S Type: Ninjutsu Element: Fire Release Range: 0-100m Description: The user moulds fire-based chakra at one time and encases their target with it. By using certain hand gestures, they're capable of simultaneously applying pressure and heat inside the sphere to generate an explosion. The target will be left burned and crushed. Requirements: User must have Fire Release.
Name: Great Blaze Ball Rank: S Type: Ninjutsu Element: fire Range: 0-100m Description: User fires a large ball of white hot flames from their mouth which then travels 50 feet, or until it makes contact with something. It then rapidly expands into a 100m in diameter fiery ball of fire before exploding.
Name: Living Corpse Reincarnation Rank: S Type: Ninjutsu Element: None Range: Affected Target Handseals: None Speed: NA Description: Upon making eye contact with the target, the user can activate this jutsu. The user traps the target in a genjutsu void. In the void, both parties' bodies' are at peak condition. The target must fight off the user for up to ten posts. If the target dies within the void, the user is able to take over the target's body. If the target is able to resist or should the user die while in the void, the two will return to the real world where things will be normal once again. They will have Chakra pools equal to that of before entering the void.
Should the user manage to take over the targets body, the target will die. If the user chooses to do so, they will have the same physical stats as they had before, and will gain 100% of the targets stats added to their own. Requirements: GM Ninjutsu Skill, Master Genjutsu Skill, 10 A+ ranked ninjutsu, 5 A ranked genjutsu. 2,000 exp
Name: Black Chakra Receivers Rank: S Type: Ninjutsu Element: N/A Range: Short Description: The user creates black rods ranging from a few inches long to a few feet long that they can broadcast their chakra to. If stabbed into an enemy, it disrupts their chakra, lowering the power of their jutsu by 50% until removed. Their real function, however, is to insert them into dead bodies. This way, a dead body can be controlled remotely as if it were alive, with the stats they had when they were alive, but their jutsu are unavailable. These can also be used as melee weapons with a durability and damage of this jutsu's power. Requirements: Rinnegan
Name: Chibaku Tensei Rank: S Type: Dojutsu Element: N/A Range: 100m Description: The user claps both hands together, forming a black sphere between them, and launches it. The black sphere will then expand and encase a large area. Upon which, it draws in a large quantity of the earth around, effectively creating a "moon" that hovers high in the sky with the consumed area inside. The pulling strength of this is equal to jutsu power, once two posts has passed it will begin compressing itself, crushing everything within. The structure is very powerful as even an Eight Gates-enhanced attack could barely scathe its surfaces. By performing a Snake handseal, the technique can be released, safely returning the entrapped area back to its proper location. Anything immediately below the sphere, and 100 m (as per range) around that point will be pulled upward. Requirements: Be the Deva Path.
Name: Tengai Tensei Rank: S Type: Dojutsu Element: N/A Range: 200m Description: The user weaves three hand seals simultaneously between himself and his Susanoo, in order to draw massive meteorites from outer space down towards a specific location on the ground. Takes 2 full posts for the meteor to appear in the sky, and on the third post, the control tightens.. As they descend in succession along the same trajectory, if one of these meteorites is stopped, he can summon another one which will then collide with the first, ensuring that they crash into their intended destination. Cost 200 chakra with a maximum of 2 meteors. And can only be used once per topic. Requirements: Be the Deva Path, and have Susanoo.
Name: Blocking Technique Absorption Seal Rank: S Type: Ninjutsu Element: N/A Range: 5m Description: A highly advanced technique granted by the Preta Path, that is capable of absorbing any chakra, regardless of any shape or nature transformation, and dispersing it within one's body by spinning the chakra within one's body in the opposite direction. As a result, this technique can absorb any ninjutsu based technique, rendering it ineffective on the user. If the user isn't skilled in Sage mode, they will turn to stone upon taking in too much. If they do have sage mode, if they take in more than their threshold, they will be petrified. It also doesn't use chakra for this technique, and can use the chakra absorbed to replenish his own. Takes a one post cool down between uses. Can either be used in the range form (radius of 5m) or by contact with the jutsu before it does damage or effect to the caster. Is only able to absorb 10% of the targets chakra from their pool per post, but can absorb 100% of the chakra from techniques used against it (Ninjutsu based techs only though.) Requirements: Be the Preta Path.
Name:Ningendo Rank: S Type: Ninjutsu Element: N/A Range: Touch Description: By placing their palm on the victim's chest, the user can withdraw the victim's soul, killing them immediately. This can only be done against people who are unconscious or paralyzed, and when successful, allows the user to read the victim's mind completely. Requirements: Rinnegan, Human Path.
Name: Summoning Rinnegan Rank: S Type: Ninjutsu Element: N/A Range: 10m Description: Through the power of the Animal Path, the user is able to summon animals which possess copies of the Rinnegan. As with the Six Paths of Pain and the King of Hell, animals summoned through this technique are visually linked to the user's own Rinnegan, offering them a greater field of view. The summons' bodies are also adorned with a number of black piercings, allowing the user to control them remotely through the use of their chakra. Can only have 3 animal summons out at any given time. Can also Summon any of the Six Paths, as well as the original.
Along with the ability to use this jutsu comes the knowledge to create one's own Rinnegan summons. Rinnegan users do not share summons. Each Rinnegan summon has a single, but very powerful, unique ability or jutsu.
Name: Rinnegan: Chakra Connection Rank: S Type: KKG Element: N/A Range: N/A Description: Upon one of the users black receivers being stabbed into their body to allow the users chakra to seep in, the user is able to summon them using the Rinnegan summoning technique. This can be done regardless of distance, but only if the rod is used to pierce the skin. Requirements: Rinnegan
Name: Lightning Release: Lightning of Absolution Rank: S Type: Ninjutsu Element: Lightning Range: Self/Chakra stat in meters Description: Upon a ninjitsu lightning style attack being sent at the user, they are able to draw it into one hand, increase its power by the power of this jutsu and then return it with their other hand in a smooth flowing motion. This only works when used against lightning ninjutsu that aren’t Taijutsu/touch based. Requirements: learn from Kirei
Name: Lightning Release: Thunderbolt Dragon Rank: S Type: Ninjutsu Element: Lightning Range: chakra stat in meters Description: The user creates a large dragon made from lightning chakra. This dragon is the size of the users chakra stat in meters and has stats equal to the power of this jutsu. It is controllable by the user and can fly. 150 activation, 75 upkeep. Requirements:
Name: Earth Release: Golem Technique Rank: S Type: Ninjutsu Element: Earth Range: Self Description: The user is encased in an armor of super chakra dense stone. This armor increases the users strength and endurance by the power of this jutsu, but reduces their speed by 50% of their base stat. 150 activation, 75 upkeep. Requirements:
Name: Explosion Release: Landmine Fist Rank: S Type: Taijutsu Element: Explosion Range: Touch Description: After establishing direct contact with their opponent through a simple punch, the user utilises Explosion Release to subsequently generate an enormous explosion from the initial point of physical contact. This explosion can be powerful enough to completely obliterate an opponent far larger than the user. Due to the directionality of the blast, the user minimises any potential repercussions, such as being struck by resultant debris and even recoil appears to be completely negated. Once contact with a target is made, the blast that results has a range of the users chakra stat in meters, and a strength and speed of the power of this jutsu. 150 chakra per use. Requirements:
Name: Chakra Enhanced Strength Rank: S Type: Taijutsu Element: None Range: Touch Handseals: None Speed: NA Description: The users hands glow and power from strikes is increased exponentially! The user gains Strength equal to the power of this jutsu for the duration of which this jutsu is maintained. C Rank Upkeep. Requirements:
Name: Chakra Enhanced Speed Rank: S Type: Taijutsu Element: n/a Range: self Description: The users legs glow and their movement speed is increased exponentially! The user gains Speed equal to the power of this jutsu for the duration of which this jutsu is maintained. C Rank Upkeep. Requirements:
Name: Chakra Enhanced Endurance Rank: S Type: Taijutsu Element: n/a Range: self Description: The users body glowa and resistance to damage is increased exponentially! The user gains Endurance equal to the power of this jutsu for the duration of which this jutsu is maintained. C Rank Upkeep. Requirements:
- SS-rank:
Name: Fusion Rank: SS Type: Ninjutsu Element: N/A Range: touch Description: Once the user has subjugated the target through the use of Living Corpse Reincarnation, as opposed to loving their soul into the targets body, the user ingests the targets subjugated soul into their body. Thus giving the user the targets stats while allowing them to keep their own body. This does not allow them to gain the targets kkg or elements or anything like that though, just their stats. Requirements: Living Corpse Reincarnation Name: False Glory Rank: SS Type: Genjutsu Element: N/A Range: eyesight Description: The user casts a Genjutsu on their target upon making eye contact. There is no tell that this Genjutsu is activated, but once active, the target will experience the following fight in such a way that they believe they hold the upper hand. To them, they will be fighting someone who is just barely weaker than them, so providing some challenge but not enough to cause worry. In reality, the target of this Genjutsu is not moving and is totally stationary. This Genjutsu can be broken if one uses Genjutsu: Kai with equal or greater power to this Genjutsu. Requirements: Learn from Kirei Name: Amaterasu Rank: SS Type: Ninjutsu Element: Fire Range: Focal Sight (Estimated 100m) Description: The user manifests the black flames of Amaterasu through their Right eye. The flames form on whatever they are focused on, but burn very slowly. They cannot be put out through normal means and are only able to be truly extinguished by the user. They can however be avoided by moving too quickly for the user to focus on you, sealing them away with the fire sealing method, blocking them with a defensive type jutsu or absorbing them. They cannot burn Jinchuuriki when they are in their Version two state, but can burn them if they are in version one. The flames burn for up to seven posts before they extinguish themselves. This technique causes 10 blindness points per use and 5 for ever post it is kept up. Costs 140 to cast, 70 to upkeep. Requirements: Must have MS, GM Ninjutsu Name: Tsukuyomi Rank: SS Type: Genjutsu Element: Yin Range: Eye Contact (Estimated 0m - 50m) Description: Tsukuyomi requires eye contact to be performed, trapping the target within an illusion completely under the user's control. It grants the user the ability to alter the perception of time with ease within the genjutsu to make a few seconds seem like many days as a means to torture the target. This results in the victim suffering psychological trauma that incapacitates them for a considerable period of time. Such a powerful technique is not without its disadvantages however. Due to the complexity of the illusion and the quickness with which it is executed, an enormous amount of chakra is necessary. This Genjutsu is cast from the left eye and costs 140 Chakra to cast plus 70 to upkeep. It can last for a total of three posts before it ends. 10 Blindness points per use 5 per post up keep. Requirements: Must have MS, GM in Sight Genjutsu Name: Susano'o Rank: SS Type: Ninjutsu Element: None Range:Self Description: Susano'o is a gigantic spectral samurai that is slightly translucent and colored with chakra. Its appearance and weapons change depending on the user, and each person is expected to fill out the template at the end of this app for their own unique Susano'o. It is said to be the epitome of the power the Mangekyo Sharingan, and develops in multiple forms.
- Susano'o Ribcage: This form of Susano'o can be learned with 5 posts or 500 EXP, and is mostly a defensive jutsu. The ribcage of Susano'o forms around the user with a durability of the user's current durability + the power of this jutsu.
- Skeletal Susano'o: This form of Susano'o can be learned when the previous versions have been learned with 5 more posts or 500 exp. In this form, the user of Susano'o can manifest susano'o's torso's skeleton around their form with a height of 5- 15 meters, dependant upon the user's wishes. A basic sword that deals damage equal to the strength of Susano'o + the power of this jutsu can also be manifested. In this form Susano'o has durability and strength equal to the user's + the power of this jutsu. It can move its limbs at a speed equal to the user's + the power of this jutsu, but can only move its full form at the speed of the user, as it simply stays centered on where the user stands.
- Armored Susano'o: This form of Susano'o can be learned when the previous versions have been learned with 10 more posts or 1000 exp. In this form, the full upper torso complete with armor is manifested. It can also now reach sizes of 5-50 meters, dependent upon the user's wishes, and gains access to the user's personalized unique Susano'o weapons (applied for with the Weapon template), as well as jutsu derived from the Susano'o such as the Yasaka Magatama. Its stats are the same as its skeletal form.
- Perfect Susano'o: This form of Susano'o can be learned when the previous versions have been learned with 10 more posts or 1000 exp. In this form, Susano'o's full body is manifested and the user's body is suspended at Susano'o's center mass, as well as a pair of wings that it can use to fly. It can reach sizes of 10-100 meters, dependent upon the user's wishes, and it has access to Susano'o derived jutsu and personalized weapons. All of its physical stats are equal to the user's + the power of this jutsu, and it can now move around at this speed as it has legs. Requires Eternal Mangekyou Sharingan.
Requirements: Must have unlocked the abilities of each eye of Mangekyou Sharingan and currently possess both eyes. GM in Ninjutsu. - KIREI'S SUSANO'O:
Susano'o Color: Black/White/Grey Visual Description: (if image is unavailable) Left-Hand Weapon: TBD Right-Hand Weapon: TBD
Name: Six Paths Technique Rank: SS Type: Ninjutsu Element: N/A Range: 10 miles Description: The Rinnegan user can insert their black chakra receivers in strategic places on the dead bodies of ninja. When they do so, they can reanimate this dead body, devoid of a consciousness, and choose one of two options: bestow the powers of one of the Six Paths, or allow them to keep the powers that they had in life. When doing the former, that body is only capable of performing jutsu related to the specific path bestowed upon them, and no others, nor any other jutsu. When doing the latter, the same applies: they are capable of performing jutsu they held in life, but never any others. Reanimated paths reflect the user's eyes, even if they are dojutsu. The user must triple their chakra stat and distribute this number among the three physical stats to determine each Path's stats. The Paths all have the same chakra stat as the original and share the same chakra pool. There can only be 6 total, and there cannot be two Paths with the powers of the same path bestowed upon them. If the user of this technique bestows one of the Paths upon a reanimated corpse, this Path is inaccessible to themselves. Requirements: Rinnegan Name: Samsara of Heavenly Life Technique Rank: SS Type: Ninjutsu Element: N/A Range: 1 mile Description: To perform this technique, the user summons the King of Hell, which then releases the souls of the deceased from its mouth. The deceased individuals' souls may be recalled from even the crossroad between life and the afterlife, returning to their rejuvenated bodies. While using this technique, the user is severely weakened and their hair becomes white, a result of overexerting their power. Ultimately, once the technique is finished, the user inevitably dies. This technique can also be used to transform the corpse vessel of an individual revived by Summoning: Impure World Reincarnation into a real body of living flesh and blood. Requirements: Rinnegan Name: Shinra Tensei Rank: C-SS Type: N/A Element: N/A Range: X Description: Depending on the amount of chakra the user puts into this technique, its strength and area of effect can be greatly increased. By using this technique as a defensive measure, all attacks directed at the user will be deflected, spiritual or physical, no matter the size, nature, power or mass, it can easily shatter wood, bones, metal, or stone walls. It was also seen capable of repelling flames caught on the user's body. Shinra Tensei can be used on a larger scale for massive destruction. A massive amount of repulsive force is placed above the target, crushing everything beneath in an enormous explosion. The range of this jutsu is equal to jutsu power in meters. One can have it be an area attack, spanning a radius around them, or a focused attack in a straight line. The S-rank version requires a 1 post cooldown after use before ANY DEVA PATH jutsu can be used, and the SS-rank version requires 2 posts. Requirements: Be the Deva Path. Name: Banshō Ten'in Rank: C-SS Type: Dojutsu Element: N/A Range: 50m Description: Banshō Ten'in is a technique that manipulates attractive force to pull matter towards the user at will. It has the same five second limit as the Shinra Tensei. It is possible to attract multiple targets at once, causing them to collide with each other. The ability to manipulate attractive forces with this technique is granted by the Deva Path much like its counterpart Shinra Tensei. The range of this is jutsu power in meters. Requirements: Be the Deva Path. Name: Summon: King of Hell Rank: SS Type: Ninjutsu Element: N/A Range: 10m Description: This grants the user two main abilities: interrogation and restoration, by using the King of Hell. The Naraka Path ability makes heavy use of the King of Hell. The King of Hell is a large head which sprouts out of the ground surrounded by purple flames. It also possesses the Rinnegan as well as the shared field of vision along with the other summons. The King of Hell could fulfill two purposes: interrogation and restoration. To interrogate, the Naraka Path need only catch hold of a person, causing the King of Hell to appear before them. With the victim paralysed, the Naraka Path begins questioning them (to resist paralysis, victim needs a greater strength than the power of this jutsu). After answers are given, the King of Hell will unzip its mouth to release tendril-like arms and would draw out an apparition of the victim's life force energy in the form of an enlarged tongue (to resist, the victim needs higher durability than the power of this jutsu). The King of Hell would then proceed to pass its judgement. If the person was lying or refused to answer the questions, the King of Hell would remove their tongue and consume it, killing them. However, if they told the truth, they would be spared, although left extremely exhausted (the user can choose to simply drain 250 chakra from the victim at this point, which does not go to the caster). The second ability the Naraka Path possessed is the ability to repair any damage. To do so the Naraka Path has the King of Hell ingest the damaged body with its tendril-like arms into its mouth, then, after some time (2 posts), the destroyed body will emerge from its mouth, completely rejuvenated. The King of Hell cannot be destroyed. Requirements: Rinnegan Name: Limbo: Border Jail Rank: SS Type: Ninjutsu Element: Yin-Yang Range: Chakra Stat in Meters Description: Using their Rinnegan as a unit, the user is capable of producing four clones of themselves each with stats equal to the power of this jutsu. These clones each cost SS-rank activation cost to create as well as the same for their upkeep. They have the rinnegan in their eyes and as such can reflect the users vision. They are capable of using any jutsu the user knows also. They are able to be detected normally and can be harmed by any attack that can harm the user. The user is able to swap places with a clone for an additional payment of the activation cost of this jutsu, and the two of them will retain their original orientation when swapping. 300 activation, 300 upkeep, 300 to swap with a clone Requirements: Rinnegan Name: Genjutsu: Rinnegan Rank: SS Type: Genjutsu Element: N/A Range: Eyesight Description: Genjutsu:Rinnegan requires eye contact to be performed, trapping the target within an illusion completely under the user's control. It grants the user the ability to alter the perception of time with ease within the genjutsu to make a few seconds seem like many days as a means to torture the target. This results in the victim suffering psychological trauma that incapacitates them for a considerable period of time. Such a powerful technique is not without its disadvantages however. Due to the complexity of the illusion and the quickness with which it is executed, an enormous amount of chakra is necessary. This Genjutsu is cast from the left eye and costs 300 Chakra to cast plus 150 to upkeep. It lasts for as long as the user can maintain its upkeep, with each post representing a day inside the illusion, while less than a second passes in the real world between activation and release, regardless of how long it is actually maintained. Requirements: Rinnegan, Tsukuyomi Name: Lightning Release: Great Thunderbolt Dragon Rank: SS Type: Ninjutsu Element: Lightning Range: Power of jutsu in meters Description: The user creates a large dragon made from lightning chakra. This dragon is the size of the power of this jutsu in meters and has stats equal to the power of this jutsu. It is controllable by the user and can fly. 300 activation, 150 upkeep. Requirements: Name: Earth Release: Embrace of the Great Golem Rank: SS Type: Ninjutsu Element: Earth Range: Self Description: The user coats their body in massive chakra dense rocks that take the form of a massive golem the size of the users chakra stat in meters. The golem has stats equal to the power of this jutsu and is capable of using any earth ninjitsu the user knows. 300 activation, 150 upkeep Requirements: Name: Earth Release: Hands of the Great Golem God Rank: SS Type: ninjutsu Element: Earth Range: chakra stat in meters Description: The user creates two massive hands, the size of the power of this jutsu in meters, made from super dense chakra enhanced stones. These hands have stats equal to the power of this jutsu and can be controlled by the user to attack or defend. They cannot leave contact with the ground however. 300 activation, 150 upkeep. Requirements: Name: Explosion Release: Death Ball Rank: S-SS Type: Ninjutsu Element: Explosion Range: Chakra Stat in meters Description: The user can utilize their chakra into the palm of their hands to create an orb of flashing light, after this the user then extends out their hand and launches the ball at a targeted area causing an explosion that detonates the area, the ball can also be charged up with chakra to increase it's size to cause massive explosions. 150 activation, jutsu speed and strength equal to this jutsu strength. When the user pays an additional 150 chakra before launching it, the range is extended to the jutsu power in meters and its speed and strength are increased to the new jutsu power. Requirements: Name: Explosion Release: Hakai Rank: SS Type: Taijutsu Element: Explosion Range: Chakra stat in meters Description: The user charges explosion release chakra into their palms and is then able to release subatomic explosions with a palm thrust. These are capable of destabilizing and destroying any non-organic matter or technique it comes into contact with that has less durability than the power of this technique. 300 chakra per use. Requirements: Name: Explosion Release: Matrix Line World Break Collapse Rank: SS Type: Ninjutsu Element: Explosion Range: Power of jutsu in meters Description: The user launches a ball of black explosion chakra, once it makes contact with a surface/person, it expands to a range equal to the power of this jutsu in meters. Once fully expanded, it activates, effectively becoming a massive antimatter bomb. Once fully expanded and 'detonated', it collapses back to its focal point, destroying everything caught within that has less endurance than the power of this jutsu. Requirements: Name: Perfected Chakra Body Rank: SS Type: Taijutsu Element: N/a Range: Self Description: The users eyes glow brightly with chakra as all of their stats are boosted by the power of this jutsu for the duration it is maintained. A-rank upkeep. Requirements: Name: Rinnegan: Genjutsu Rank: SS Type: Genjutsu Element: Yin Range: Sight (chakra stat in meters) Description: The user is able to cast a Genjutsu upon any who meet their gaze. This can accomplish one of two things. One, the user can choose simply to paralyze their target should they not have the power/ability to release/resist this Genjutsu, OR the user can choose to render them unconscious should they not have the power/ability to release/resist this jutsu. Requirements: Rinnegan, Genjutsu:Rinnegan
Other Experience: 20,800 Ryo: 5,000 Bonus:2x - 50% discount 2x - Jutsu Token - Code:
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[b]Update[/b]: [b]Gained/Spent[/b]: [b]Amount Left[/b]: [b]Link to Topic[/b]:
Last edited by Kirei on Thu Nov 14, 2019 2:14 pm; edited 34 times in total | |
| | | Kirei TsukiANBU
Posts : 255 Join date : 2018-12-25
| Subject: Re: Kirei Updates Mon Oct 28, 2019 9:03 am | |
| Update: Tier to B-1 Gained/Spent: -33,000 exp Amount Left: 7,000 exp Link to Topic: N/A
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| | | Kirei TsukiANBU
Posts : 255 Join date : 2018-12-25
| Subject: Re: Kirei Updates Mon Oct 28, 2019 9:04 am | |
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Last edited by Kirei on Mon Oct 28, 2019 9:15 am; edited 1 time in total | |
| | | Kirei TsukiANBU
Posts : 255 Join date : 2018-12-25
| Subject: Re: Kirei Updates Mon Oct 28, 2019 9:13 am | |
| Also I forgot to roll for my first element | |
| | | Bet Missing Ninja
Posts : 365 Join date : 2018-12-24
| Subject: Re: Kirei Updates Mon Oct 28, 2019 9:13 am | |
| The member 'Kirei' has done the following action : Dices roll
'Element' : 1 | |
| | | Kirei TsukiANBU
Posts : 255 Join date : 2018-12-25
| Subject: Re: Kirei Updates Mon Oct 28, 2019 9:27 am | |
| Update: Buying Jutsu Gained/Spent: -5,600 Amount Left: 11,400 Link to Topic: N/A [All Canon] - Jutsu Purchased:
- D-rank:
Name: Body Flicker Technique Rank: D Type: Ninjutsu Element: N/a Range: - Handseals: Ram Speed: Boosts user's Speed by 30 Description: The Body Flicker Technique is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination. (May not initiate an attack until the next post. This applies to all techniques akin to this jutsu.)
Name: Kai ~ Release Rank: D-S Type: Ninjutsu Element: N/A Range: 0-20m Description: Kai is a Ninjutsu which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the effect of the spell. Once can only escape the effects of a Genjutsu they have the perception to get out of. They must then pay an equal chakra cost to whatever Genjutsu they are escaping from. This is purchased as a D-rank jutsu.
Name: Demonic Illusion: Hell Viewing Technique Rank: D Type: Genjutsu [Sight] Element: Yin Release Range: 0-20m Description: his is a genjutsu that reveals the fears that dwell inside people's hearts. Everyone has an image of the one thing they wouldn't want to ever see. This genjutsu is a technique that draws forth such an image from within the heart and has one mistake it for reality. First, an imaginary circle of leaves will spin around and envelop the target, falling away shortly after. After a short period, the illusion will begin. This is to make the illusion more convincing, since the user will likely have moved before the illusion sets in. If the mental image is a gruesome one, the shock will be accordingly great. Requirements: N/A
Name: Fire Release: Great Flame Technique Rank: D-S Type: Ninjutsu Element: Fire Release Range: All ranges Description: The user kneads chakra in their stomach and expels a large stream of flames from their mouth that progressively widens with range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time. Requirements:
- C-rank:
Name: Chakra Suppression Technique Rank: C Type: Ninjutsu Element: N/A Range: 0-30m Description: This passive ability allows the user to suppress their chakra to the point that it is completely undetectable, although it depends on Ninjutsu Skill. If one's Ninjutsu Skill is equal or higher than the sensor's Ninjutsu Skill, then they are able to hide their chakra from them. This means that if one has a Ninjutsu Tier 5, they'll be able to hide their chakra from someone who's also a Ninjutsu Tier 5.
The downside of this ability is that since the user suppresses their chakra, they are unable to use sense other targets. Furthermore, the suppression is de-activated the moment they use a jutsu that requires chakra (some techniques like Taijutsu can be excluded from this).
Name: Sensing Rank: C Type: Ninjutsu Element: N/A Range: equal to chakra stat in meters Description: Sensing is a skill used by sensor type shinobi to detect chakra. Using this technique, sensors can easily detect, and track down targets. The range of this technique varies between sensors. The user may only detect things which contain chakra, a normal kunai would be undetectable whilst a chakra infused one would be detectable ect.
Name: Demonic Illusion: False Surroundings Technique Rank: C Type: Genjutsu [Sight] Element: Yin Release Range: 0-30m Description: A genjutsu that allows one to trick others into mistaking the place they're in for another. This technique's main feature is that it can be cast over an extensive surface, therefore any and all who step into the illusion's area of effect will fall under the spell. That said, it might not work so well on people who are well-versed or otherwise skilled in genjutsu. Requirements: N/A
Name: Sly Mind Affect Technique Rank: C Type: Genjutsu [Sight] Element: Yin Release Range: 0-30m Description: This technique allows the user to change the enemies' sense of direction as they see fit. When this technique was evoked, the enemy was forced to walk around continuously in circles by making it seem as if they're walking straight to their desired destination. Requirements: N/A
Name: Fire Release: Great Fireball Technique Rank: C Type: Ninjutsu Element: Fire Release Range: 0-30m Description: A technique where chakra kneaded inside the body is converted into fire and expelled from the mouth either as a massive orb of roaring flame or as a continuous flame-thrower. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater in the ground's surface. The Uchiha clan uses this technique as a "coming of age" rite, and as such, is a common and favoured technique amongst them. Requirements: User must have Fire Release.
Name: Fire Release: Hiding in Fire Technique Rank: C Type: Ninjutsu Element: Fire Release Range: 0-30m Description: Using this technique, a user can hide themselves inside a flame. Upon leaving concealment, flames burn, revealing the user. Requirements: User must have Fire Release.
Name: Wind Release: Gale Palm Rank: C Type: Ninjutsu Element: Wind Range: 0-30m Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai, which would inflict wounds two inches in length. Requirements:
Name: Wind Release: Great Breakthrough Rank: C Type: Ninjutsu Element: Wind Range: 0-30m Description: Wind Release: Great Breakthrough is a relatively simple technique where the user creates a sudden intense burst of wind. This technique requires no hand seals or physical action to perform, and they can choose which direction the burst of wind shall travel towards. This attack can knock aside any projectiles flying opposed to it as well as greatly improve the velocity of those flying inside of it [two times faster than normal] and can send anyone who is not using Supernatural Walking Practice flying backwards several meters. In addition, a katon technique of at least C rank can set this burst of wind ablaze, causing it to form a massive raging torrent equal to B-ranked damage. Requirements:
- B-rank:
Name: Shadow Clone Rank: B Type: Ninjutsu Element: N/A Range: Can be anywhere in the same country as user Handseals: Clone seal Speed: Clone moves at same speed as user Description: Similar to the basic clone technique, this technique creates copies of the user. However, these clones are corporeal instead of illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing techniques on their own and can even bleed, but will usually disperse after hit by a strong enough force. The clones can also disperse on their own or be dispelled by the user of the technique. Shadow clones can't be distinguished from the original with Sharingan, Byakugan, or Rinnegan. Shadow clones also seem to be able to think for themselves and feel the original's pain to some extent.
Name: Demonic Illusion: Tree Binding Death Rank: B Type: Genjutsu [Sight] Element: Yin Release Range: 0-50m Description: This is a genjutsu passed down since ancient times in Konohagakure. The user first disappears from plain sight in a mist-like fashion in order to approach the target without being detected. Once close enough, the target will then be completely robbed of their mobility as they see the mirage of a fast-growing tree coiling itself around them. Given that the subject remains conscious, this technique proves extremely efficient for information-gathering. Once the target is immobile, the user can then attack the enemy, usually after emerging from the trunk of the tree. Requirements:
Name: Fire Release: Ash Pile Burning Rank: B Type: Ninjutsu Element: Fire Release Range: 0-50m Description: The user spews a stream of chakra-infused gunpowder from their mouth, which surrounds the region. As the gunpowder is composed entirely of ash, it stays in the air around the victim like a cloud, which can be used like a smokescreen. After surrounding the enemy with the ash, the user can ignite it with a flint placed on their teeth beforehand to create a spark, resulting in a violent explosion, burning the enemy. However, this technique requires keen senses to read the air currents, the insight to read the movements of the enemy, the tactical experience to not also enfold one's allies in the flames, and careful attention for the timing of the ignition. Requirements: User must have Fire Release.
Name: Wind Release: Vacuum Sphere Rank: B Type: Ninjutsu Element: Wind Range: 0-50m Description: The user takes a deep breath and then exhales several small blasts of wind chakra in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function. Requirements:
- A-rank:
Name: Clone Great Explosion Rank: A Type: Ninjutsu Element: N/A Range: 0-70m Handseals: Clone Seal Description: The technique creates a clone that looks like a normal shadow clone, which allows the user to get it close to the target without them expecting anything besides a normal attack, or the target might even close in willingly to try to attack the clone. Using multiple tricks and diversionary tactics to disguise the nature of the clone can make this technique more likely to be effective. The clone can be detonated when the wielder wishes it.
Name: Shuriken Shadow Clone Rank: A Type: Ninjutsu Element: None Range: 0-70m Description: After throwing a weapon (e.g. Shuriken, Kunai, etc…) the user forms the clone seal and up to 100 shadow clones of said weapon are created. Since this jutsu creates solid clones, the weapons or items are exactly like the original. The weapons created by this jutsu remain “tangible” for four post after they are created, after which they dispel just like normal shadow clones.
Name: Bringer-of-Darkness Technique Rank: A Type: Genjutsu [Sight] Element: Yin Release Range: 0-50m Description: This technique exerts a hallucinatory effect upon the eyesight, effectively blinding the opponent. No matter how skilled an opponent may be, they are forced to wait helpless in this world of darkness, as this technique allows the user to attack unseen. Although it negates sight, it does not stop the other senses. Requirements: N/A
Name: Temple of Nirvana Technique Rank: A Type: Genjutsu Element: Yin Release Range: 0-50m Description: It is a powerful genjutsu that generates a fluttering rain of sleep-inducing, illusory white feathers. Whomever sees them as they fall, piling up and covering the whole target area, will experience Eden-like bliss and fall into a state of tranquil slumber. No matter how much one resists the hypnotic spell, the desire to sleep is instinctive, and there's no fighting it. However, an experienced shinobi will be able to dispel the genjutsu before it takes effect. Requirements: N/A
Name: Fire Release: Hiding in Ash and Dust Technique Rank: A Type: Ninjutsu Element: Fire Release Range: 0-70m Description: The user expels chakra-infused ash that blanket a wide area, burning anyone who comes in contact with it. The technique can also be used as a powerful deterrent from attacks as well as a highly effective smokescreen. This technique is a far more effective substitute for smoke bombs since the user doesn't need their hands to be free nor does this technique require hand seals. Requirements: User must have Fire Release
Name: Wind Release: Blade of Wind Rank: A Type: Ninjutsu Element: Wind Range: 0-70m Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materializes it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of wind kunai, then this technique is akin to an unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession. Requirements:
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| | | Kirei TsukiANBU
Posts : 255 Join date : 2018-12-25
| Subject: Re: Kirei Updates Mon Oct 28, 2019 9:53 am | |
| Update: Buying Jutsu Gained/Spent: -2,000 exp Amount Left: 9,400 Link to Topic: https://n-r-apocrypha.forumotion.com/t61-kirei-s-jutsu#64- Jutsu Claimed:
Name: Demonic Illusion: Immortal Chain Torture Rank: A Type: Genjutsu Element: N/A Range: Sight Description: After forming the needed hand signal, the user stares into the target's eyes. This sends them into the world where they are suspended in a deep, dark pit, held up by black chains attached with large barbed hooks. At the user's will, the pit begins to spread out, and as a result, pulls onto the hooks piercing the target's flesh, tearing their skin, muscles, bones, and even whole limbs apart. The pit continues to expand until the target is torn into many pieces in an explosion of blood and fall into the pit. The genjutsu usually ends there, but it can be taken further where the target can be painfully repaired and penetrated by the hooks again, starting the cycle over. At the end of this genjutsu, most targets suffe immense mental and psychological damage. Requirements:
Name: Demonic Illusion: Layered Genjutsu Rank: A Type: Genjutsu Element: N/A Range: Sight Description: Using this technique to create an additional layer under an existing Genjutsu, the user can create a false situation that is revealed once the target releases the primary Genjutsu. Such as an alternate environment, making allies seem to have been killed/captured, making it seem that their enemies have grown in number, ect… Requirements:
Name: Demonic Illusion: Offset Rank: A Type: Genjutsu Element: N/A Range: Sight Description: The user offsets their positioning by only a meter or two in their targets perception. This will cause it to seem that all of their attacks simply move through the user, and that the users attacks don’t even need to hit in order for the damage to be dealt. This is a useful skill for avoiding a few attacks, but it is rather easy for the target to catch on to whats happening. Requirements:
Name: Combination Technique: Unyielding Flame Blade Rank: A Type: Ninjutsu Element: Fire|Wind Range: Users chakra stat in meters Description: The user launches a Great Fireball Technique at their opponent but then fires a blade of wind through the fireball, this then encases the blade of wind in fire, thus increasing its potency. This gives the user a new blade of wind that is more powerful and encased in fire. (this technique combines the total jutsu power of both parent techniques to determine full jutsu strength) Requirements: Great Fireball Technique | Blade of Wind
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| | | Kirei TsukiANBU
Posts : 255 Join date : 2018-12-25
| Subject: Re: Kirei Updates Mon Oct 28, 2019 10:04 am | |
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| | | Kirei TsukiANBU
Posts : 255 Join date : 2018-12-25
| Subject: Re: Kirei Updates Mon Oct 28, 2019 10:07 am | |
| Update: WOF rolls Gained/Spent: +1 jutsu token, +1 tier, +1 skill point! Amount Left: ^^ Link to Topic: https://n-r-apocrypha.forumotion.com/t199-kirei-wof#629- Using token on this:
Name: Spirit Transformation Technique Rank: S Type: Ninjutsu Element: - Range: 100 meters Handseals: -Tiger → Ram → Rat → Horse → Boar → Hare Description: This technique allows the user's spirit to materialize and leave his body, which is then able to take possession of a target, enabling them to freely manipulate the victim's body at will. The ability to control their spirit freely in order to reach a target makes this technique superior to Yamanaka clans Mind Body switch. It allows for the traveling of vast distances quickly. If controlling a PC, that player's permission is required in order to possess their character. (Note: the users body is left vulnerable when using this technique, much like the Yamanaka's jutsu. They are also unable to use ANY form of jutsu offensive or defensive when in this form. Therefore, it is best suited for relaying messages or recon.)
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| | | Kirei TsukiANBU
Posts : 255 Join date : 2018-12-25
| Subject: Re: Kirei Updates Mon Oct 28, 2019 10:11 am | |
| Update: Buying 4 jutsu Gained/Spent: -4,000 exp Amount Left: 8,000 Link to Topic: N/A [All canon] - Jutsu claimed:
Name: Wind Release: Vacuum Great Sphere Rank: S Type: Ninjutsu Element: Wind Range: 0-100m Description: A stronger version of the Wind Release: Vacuum Sphere technique. The user compresses the entirety of the large breath they take in, and expel it in the form of one large (5m diameter) sphere. Anyone caught in it will be dismembered; a grazing blow could easily take off a limb. Requirements:
Name: Wind Release: Vacuum Serial Waves Rank: S Type: Ninjutsu Element: Wind Range: 0-100m Description: The user takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions. The power of this technique can be dramatically enhanced when utilised in conjunction with the effects of extreme suction. Requirements:
Name: Caged Heat Arson Prison Rank: S Type: Ninjutsu Element: Fire Release Range: 0-100m Description: The user moulds fire-based chakra at one time and encases their target with it. By using certain hand gestures, they're capable of simultaneously applying pressure and heat inside the sphere to generate an explosion. The target will be left burned and crushed. Requirements: User must have Fire Release.
Name: Great Blaze Ball Rank: S Type: Ninjutsu Element: fire Range: 0-100m Description: User fires a large ball of white hot flames from their mouth which then travels 50 feet, or until it makes contact with something. It then rapidly expands into a 100m in diameter fiery ball of fire before exploding.
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| | | Kirei TsukiANBU
Posts : 255 Join date : 2018-12-25
| Subject: Re: Kirei Updates Mon Oct 28, 2019 10:13 am | |
| Update: Purchasing Limited 1 Gained/Spent: +Living Corpse Reincarnation, -2,000 exp Amount Left: 6,000 exp Link to Topic: N/A [Limited List] - Jutsu:
Name: Living Corpse Reincarnation Rank: S Type: Ninjutsu Element: None Range: Affected Target Handseals: None Speed: NA Description: Upon making eye contact with the target, the user can activate this jutsu. The user traps the target in a genjutsu void. In the void, both parties' bodies' are at peak condition. The target must fight off the user for up to ten posts. If the target dies within the void, the user is able to take over the target's body. If the target is able to resist or should the user die while in the void, the two will return to the real world where things will be normal once again. They will have Chakra pools equal to that of before entering the void.
Should the user manage to take over the targets body, the target will die. If the user chooses to do so, they will have the same physical stats as they had before, and will gain 100% of the targets stats added to their own. Requirements: GM Ninjutsu Skill, Master Genjutsu Skill, 10 A+ ranked ninjutsu, 5 A ranked genjutsu. 2,000 exp
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| | | Kirei TsukiANBU
Posts : 255 Join date : 2018-12-25
| Subject: Re: Kirei Updates Wed Nov 06, 2019 8:12 am | |
| Update: purchasing jutsu Gained/Spent: -4,000 exp Amount Left: 2,000 exp Link to Topic: https://n-r-apocrypha.forumotion.com/t223-kirei-jutsu#798- Jutsu claimed:
Name: Fusion Rank: SS Type: Ninjutsu Element: N/A Range: touch Description: Once the user has subjugated the target through the use of Living Corpse Reincarnation, as opposed to loving their soul into the targets body, the user ingests the targets subjugated soul into their body. Thus giving the user the targets stats while allowing them to keep their own body. This does not allow them to gain the targets kkg or elements or anything like that though, just their stats. Requirements: Living Corpse Reincarnation
Name: False Glory Rank: SS Type: Genjutsu Element: N/A Range: eyesight Description: The user casts a Genjutsu on their target upon making eye contact. There is no tell that this Genjutsu is activated, but once active, the target will experience the following fight in such a way that they believe they hold the upper hand. To them, they will be fighting someone who is just barely weaker than them, so providing some challenge but not enough to cause worry. In reality, the target of this Genjutsu is not moving and is totally stationary. This Genjutsu can be broken if one uses Genjutsu: Kai with equal or greater power to this Genjutsu. Requirements: Learn from Kirei
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| | | Kirei TsukiANBU
Posts : 255 Join date : 2018-12-25
| Subject: Re: Kirei Updates Wed Nov 06, 2019 5:34 pm | |
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| | | Kirei TsukiANBU
Posts : 255 Join date : 2018-12-25
| Subject: Re: Kirei Updates Wed Nov 06, 2019 11:27 pm | |
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| | | Kirei TsukiANBU
Posts : 255 Join date : 2018-12-25
| Subject: Re: Kirei Updates Wed Nov 06, 2019 11:36 pm | |
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| | | Kirei TsukiANBU
Posts : 255 Join date : 2018-12-25
| Subject: Re: Kirei Updates Thu Nov 07, 2019 9:22 pm | |
| | |
| | | Kirei TsukiANBU
Posts : 255 Join date : 2018-12-25
| Subject: Re: Kirei Updates Thu Nov 07, 2019 9:30 pm | |
| Update: Buying Some Stuff Gained/Spent: -13,000 exp Amount Left: 400 exp Link to Topic: Uchiha Clan - Jutsu Claimed:
Name: Susano'o Rank: A-SS Type: Ninjutsu Element: None Range:Self Description: Susano'o is a gigantic, humanoid being made of the user's chakra that surrounds them and fights on their behalf. It is the strongest ability available to those who have the Mangekyo Sharingan and in fact is the rarest to achieve. In order to use this ability the wielder must have awakened the Mangekyo Sharingan in both eyes. It has three distinct levels each adding protection. Level one (A-Rank) you may manifest the skeleton form, upon mastery you may control what parts of this form you manifest. This adds endurance and strength equal to the power of this jutsu.
In the second Form (S-rank), skin and muscle forms, making a sword of some kind and possibly another weapon. Endurance and strength increased by the power of this jutsu.
In the third form(SS-rank), Armor forms, creating a second set of arms that can also function as wings, this form can go from the size of a Bijuu or the regular Susano'o size. Strength and Endurance increased by the power of this jutsu. Chakra cost for this technique goes like this. 1st post is 70 Chakra points. Everything after that is 50. Requirements: Must have unlocked both techniques in their Mangekyou Sharingan. GM in Ninjutsu.
Name: Black Chakra Receivers Rank: S Type: Ninjutsu Element: N/A Range: Short Description: The user creates black rods ranging from a few inches long to a few feet long that they can broadcast their chakra to. If stabbed into an enemy, it disrupts their chakra, lowering the power of their jutsu by 50% until removed. Their real function, however, is to insert them into dead bodies. This way, a dead body can be controlled remotely as if it were alive, with the stats they had when they were alive, but their jutsu are unavailable. These can also be used as melee weapons with a durability and damage of this jutsu's power. Requirements: Rinnegan
Name: Six Paths Technique Rank: SS Type: Ninjutsu Element: N/A Range: 10 miles Description: The Rinnegan user can insert their black chakra receivers in strategic places on the dead bodies of ninja. When they do so, they can reanimate this dead body, devoid of a consciousness, and choose one of two options: bestow the powers of one of the Six Paths, or allow them to keep the powers that they had in life. When doing the former, that body is only capable of performing jutsu related to the specific path bestowed upon them, and no others, nor any other jutsu. When doing the latter, the same applies: they are capable of performing jutsu they held in life, but never any others. Reanimated paths reflect the user's eyes, even if they are dojutsu. The user must triple their chakra stat and distribute this number among the three physical stats to determine each Path's stats. The Paths all have the same chakra stat as the original and share the same chakra pool. There can only be 6 total, and there cannot be two Paths with the powers of the same path bestowed upon them. If the user of this technique bestows one of the Paths upon a reanimated corpse, this Path is inaccessible to themselves. Requirements: Rinnegan
Name: Samsara of Heavenly Life Technique Rank: SS Type: Ninjutsu Element: N/A Range: 1 mile Description: To perform this technique, the user summons the King of Hell, which then releases the souls of the deceased from its mouth. The deceased individuals' souls may be recalled from even the crossroad between life and the afterlife, returning to their rejuvenated bodies. While using this technique, the user is severely weakened and their hair becomes white, a result of overexerting their power. Ultimately, once the technique is finished, the user inevitably dies.
This technique can also be used to transform the corpse vessel of an individual revived by Summoning: Impure World Reincarnation into a real body of living flesh and blood. Requirements: Rinnegan
Name: Shinra Tensei Rank: C-SS Type: N/A Element: N/A Range: X Description: Depending on the amount of chakra the user puts into this technique, its strength and area of effect can be greatly increased. By using this technique as a defensive measure, all attacks directed at the user will be deflected, spiritual or physical, no matter the size, nature, power or mass, it can easily shatter wood, bones, metal, or stone walls. It was also seen capable of repelling flames caught on the user's body.
Shinra Tensei can be used on a larger scale for massive destruction. A massive amount of repulsive force is placed above the target, crushing everything beneath in an enormous explosion. The range of this jutsu is equal to jutsu power in meters. One can have it be an area attack, spanning a radius around them, or a focused attack in a straight line. The S-rank version requires a 1 post cooldown after use before ANY DEVA PATH jutsu can be used, and the SS-rank version requires 2 posts.
Requirements: Be the Deva Path.
Name: Banshō Ten'in Rank: C-SS Type: Dojutsu Element: N/A Range: 50m Description: Banshō Ten'in is a technique that manipulates attractive force to pull matter towards the user at will. It has the same five second limit as the Shinra Tensei. It is possible to attract multiple targets at once, causing them to collide with each other. The ability to manipulate attractive forces with this technique is granted by the Deva Path much like its counterpart Shinra Tensei. The range of this is jutsu power in meters. Requirements: Be the Deva Path.
Name: Chibaku Tensei Rank: S Type: Dojutsu Element: N/A Range: 100m Description: The user claps both hands together, forming a black sphere between them, and launches it. The black sphere will then expand and encase a large area. Upon which, it draws in a large quantity of the earth around, effectively creating a "moon" that hovers high in the sky with the consumed area inside. The pulling strength of this is equal to jutsu power, once two posts has passed it will begin compressing itself, crushing everything within. The structure is very powerful as even an Eight Gates-enhanced attack could barely scathe its surfaces. By performing a Snake handseal, the technique can be released, safely returning the entrapped area back to its proper location. Anything immediately below the sphere, and 100 m (as per range) around that point will be pulled upward. Requirements: Be the Deva Path.
Name: Tengai Tensei Rank: S Type: Dojutsu Element: N/A Range: 200m Description: The user weaves three hand seals simultaneously between himself and his Susanoo, in order to draw massive meteorites from outer space down towards a specific location on the ground. Takes 2 full posts for the meteor to appear in the sky, and on the third post, the control tightens.. As they descend in succession along the same trajectory, if one of these meteorites is stopped, he can summon another one which will then collide with the first, ensuring that they crash into their intended destination. Cost 200 chakra with a maximum of 2 meteors. And can only be used once per topic. Requirements: Be the Deva Path, and have Susanoo.
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| | | Kirei TsukiANBU
Posts : 255 Join date : 2018-12-25
| Subject: Re: Kirei Updates Thu Nov 07, 2019 9:42 pm | |
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| | | Kirei TsukiANBU
Posts : 255 Join date : 2018-12-25
| Subject: Re: Kirei Updates Thu Nov 07, 2019 9:52 pm | |
| Update: Buying Jutsu Gained/Spent: -5,000 exp Amount Left: 5,400 exp Link to Topic: Uchiha Clan - Jutsu Claimed:
Name: Summon: King of Hell Rank: SS Type: Ninjutsu Element: N/A Range: 10m Description: This grants the user two main abilities: interrogation and restoration, by using the King of Hell.
The Naraka Path ability makes heavy use of the King of Hell. The King of Hell is a large head which sprouts out of the ground surrounded by purple flames. It also possesses the Rinnegan as well as the shared field of vision along with the other summons. The King of Hell could fulfill two purposes: interrogation and restoration.
To interrogate, the Naraka Path need only catch hold of a person, causing the King of Hell to appear before them. With the victim paralysed, the Naraka Path begins questioning them (to resist paralysis, victim needs a greater strength than the power of this jutsu). After answers are given, the King of Hell will unzip its mouth to release tendril-like arms and would draw out an apparition of the victim's life force energy in the form of an enlarged tongue (to resist, the victim needs higher durability than the power of this jutsu). The King of Hell would then proceed to pass its judgement. If the person was lying or refused to answer the questions, the King of Hell would remove their tongue and consume it, killing them. However, if they told the truth, they would be spared, although left extremely exhausted (the user can choose to simply drain 250 chakra from the victim at this point, which does not go to the caster).
The second ability the Naraka Path possessed is the ability to repair any damage. To do so the Naraka Path has the King of Hell ingest the damaged body with its tendril-like arms into its mouth, then, after some time (2 posts), the destroyed body will emerge from its mouth, completely rejuvenated. The King of Hell cannot be destroyed. Requirements: Rinnegan
Name: Blocking Technique Absorption Seal Rank: S Type: Ninjutsu Element: N/A Range: 5m Description: A highly advanced technique granted by the Preta Path, that is capable of absorbing any chakra, regardless of any shape or nature transformation, and dispersing it within one's body by spinning the chakra within one's body in the opposite direction. As a result, this technique can absorb any ninjutsu based technique, rendering it ineffective on the user. If the user isn't skilled in Sage mode, they will turn to stone upon taking in too much. If they do have sage mode, if they take in more than their threshold, they will be petrified. It also doesn't use chakra for this technique, and can use the chakra absorbed to replenish his own. Takes a one post cool down between uses. Can either be used in the range form (radius of 5m) or by contact with the jutsu before it does damage or effect to the caster. Is only able to absorb 10% of the targets chakra from their pool per post, but can absorb 100% of the chakra from techniques used against it (Ninjutsu based techs only though.) Requirements: Be the Preta Path.
Name:Ningendo Rank: S Type: Ninjutsu Element: N/A Range: Touch Description: By placing their palm on the victim's chest, the user can withdraw the victim's soul, killing them immediately. This can only be done against people who are unconscious or paralyzed, and when successful, allows the user to read the victim's mind completely. Requirements: Rinnegan, Human Path.
Name: Summoning Rinnegan Rank: S Type: Ninjutsu Element: N/A Range: 10m Description: Through the power of the Animal Path, the user is able to summon animals which possess copies of the Rinnegan. As with the Six Paths of Pain and the King of Hell, animals summoned through this technique are visually linked to the user's own Rinnegan, offering them a greater field of view. The summons' bodies are also adorned with a number of black piercings, allowing the user to control them remotely through the use of their chakra. Can only have 3 animal summons out at any given time. Can also Summon any of the Six Paths, as well as the original.
Along with the ability to use this jutsu comes the knowledge to create one's own Rinnegan summons. Rinnegan users do not share summons. Each Rinnegan summon has a single, but very powerful, unique ability or jutsu.
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| | | Kirei TsukiANBU
Posts : 255 Join date : 2018-12-25
| Subject: Re: Kirei Updates Thu Nov 07, 2019 10:31 pm | |
| Update: Using Jutsu Coupons Gained/Spent: -2 Amount Left: 0 Link to Topic: https://n-r-apocrypha.forumotion.com/t223-kirei-jutsu#878- Jutsu Claimed:
Name: Limbo: Border Jail Rank: SS Type: Ninjutsu Element: Yin-Yang Range: Chakra Stat in Meters Description: Using their Rinnegan as a unit, the user is capable of producing four clones of themselves each with stats equal to the power of this jutsu. These clones each cost SS-rank activation cost to create as well as the same for their upkeep. They have the rinnegan in their eyes and as such can reflect the users vision. They are capable of using any jutsu the user knows also. They are able to be detected normally and can be harmed by any attack that can harm the user. The user is able to swap places with a clone for an additional payment of the activation cost of this jutsu, and the two of them will retain their original orientation when swapping. 300 activation, 300 upkeep, 300 to swap with a clone Requirements: Rinnegan
Name: Genjutsu: Rinnegan Rank: SS Type: Genjutsu Element: N/A Range: Eyesight Description: Genjutsu:Rinnegan requires eye contact to be performed, trapping the target within an illusion completely under the user's control. It grants the user the ability to alter the perception of time with ease within the genjutsu to make a few seconds seem like many days as a means to torture the target. This results in the victim suffering psychological trauma that incapacitates them for a considerable period of time. Such a powerful technique is not without its disadvantages however. Due to the complexity of the illusion and the quickness with which it is executed, an enormous amount of chakra is necessary. This Genjutsu is cast from the left eye and costs 300 Chakra to cast plus 150 to upkeep. It lasts for as long as the user can maintain its upkeep, with each post representing a day inside the illusion, while less than a second passes in the real world between activation and release, regardless of how long it is actually maintained. Requirements: Rinnegan, Tsukuyomi
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| | | Kirei TsukiANBU
Posts : 255 Join date : 2018-12-25
| Subject: Re: Kirei Updates Thu Nov 07, 2019 10:46 pm | |
| Update: Buying Earth element Gained/Spent: -3,000 exp Amount Left: 2,400 exp Link to Topic: N/A
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| | | Kirei TsukiANBU
Posts : 255 Join date : 2018-12-25
| Subject: Re: Kirei Updates Sat Nov 09, 2019 9:32 am | |
| Update: Buying Jutsu Gained/Spent: -2,000 exp Amount Left: 400 exp Link to Topic: N/A || https://n-r-apocrypha.forumotion.com/t223-kirei-jutsu- Jutsu Claimed:
Name: Earth Release: Swamp of the Underworld Rank: A Type: Ninjutsu Element: Earth Release Range: 0-70m Description: By changing the surface of an object beneath the target into mud and creating a swamp, the user can sink their target into the mud. The adhesive, chakra-infused mud ensnares the body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures Requirements: User must have Earth Release.
Name: Lightning Release: Shadow Clone Rank: A Type: Ninjutsu Element: Lightning Range: (Same Country as User) Description: This technique allows the user to make a shadow clone infused with lightning. Because it is a shadow clone, it is able to perform techniques and interact with the environment due to it having physical substance; and also evenly distributes the user's chakra to each clone. If the clone is injured, it will revert to its natural lightning-state, at the same time electrocuting whatever it is touching. Requirements: Must know the Shadow Clone Jutsu.
Name: Lightning Release: Flash Step Rank: A Type: Ninjutsu Element: Lightning Range: self Description: The user empowers their muscles and synapses with lightning chakra to allow for faster movement and reaction time. This allows the user to cover much farther distances at high speed often only appearing to have taken a single step. Increases speed by power of this jutsu. Requirements:
Name: Earth Release: Golem Defense Technique Rank: A Type: Ninjutsu Element: Earth Range: Self Description: The user coats their body in an armor made of chakra dense stone. This adds an outer layer of defense that has endurance equal to the power of this jutsu. 100 chakra, 50 upkeep Requirements:
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| | | Kirei TsukiANBU
Posts : 255 Join date : 2018-12-25
| Subject: Re: Kirei Updates Sat Nov 09, 2019 4:08 pm | |
| | |
| | | Kirei TsukiANBU
Posts : 255 Join date : 2018-12-25
| Subject: Re: Kirei Updates Sat Nov 09, 2019 11:13 pm | |
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| | | Kirei TsukiANBU
Posts : 255 Join date : 2018-12-25
| Subject: Re: Kirei Updates Sat Nov 09, 2019 11:18 pm | |
| Update: Buying Jutsu and 3rd Limited: Explosion Release Gained/Spent: -11,000 exp Amount Left: 12,200 exp Link to Topic: https://n-r-apocrypha.forumotion.com/t223-kirei-jutsu||Limited List - Jutsu Purchased:
Name: Lightning Release: Lightning of Absolution Rank: S Type: Ninjutsu Element: Lightning Range: Self/Chakra stat in meters Description: Upon a ninjitsu lightning style attack being sent at the user, they are able to draw it into one hand, increase its power by the power of this jutsu and then return it with their other hand in a smooth flowing motion. This only works when used against lightning ninjutsu that aren’t Taijutsu/touch based. Requirements: learn from Kirei
Name: Lightning Release: Thunderbolt Dragon Rank: S Type: Ninjutsu Element: Lightning Range: chakra stat in meters Description: The user creates a large dragon made from lightning chakra. This dragon is the size of the users chakra stat in meters and has stats equal to the power of this jutsu. It is controllable by the user and can fly. 150 activation, 75 upkeep. Requirements:
Name: Lightning Release: Great Thunderbolt Dragon Rank: SS Type: Ninjutsu Element: Lightning Range: Power of jutsu in meters Description: The user creates a large dragon made from lightning chakra. This dragon is the size of the power of this jutsu in meters and has stats equal to the power of this jutsu. It is controllable by the user and can fly. 300 activation, 150 upkeep. Requirements:
Name: Earth Release: Golem Technique Rank: S Type: Ninjutsu Element: Earth Range: Self Description: The user is encased in an armor of super chakra dense stone. This armor increases the users strength and endurance by the power of this jutsu, but reduces their speed by 50% of their base stat. 150 activation, 75 upkeep. Requirements:
Name: Earth Release: Embrace of the Great Golem Rank: SS Type: Ninjutsu Element: Earth Range: Self Description: The user coats their body in massive chakra dense rocks that take the form of a massive golem the size of the users chakra stat in meters. The golem has stats equal to the power of this jutsu and is capable of using any earth ninjitsu the user knows. 300 activation, 150 upkeep Requirements:
Name: Earth Release: Hands of the Great Golem God Rank: SS Type: ninjutsu Element: Earth Range: chakra stat in meters Description: The user creates two massive hands, the size of the power of this jutsu in meters, made from super dense chakra enhanced stones. These hands have stats equal to the power of this jutsu and can be controlled by the user to attack or defend. They cannot leave contact with the ground however. 300 activation, 150 upkeep. Requirements:
Name: Explosion Release Parent Elements: Earth and Lightning DNA Required: N/A Description: Explosion Release (爆遁, Bakuton, Viz: Explosive Style) is a combined nature transformation kekkei genkai suggested to be made up of techniques that mix earth and lightning-based chakra to give the wielder the ability to utilise explosive chakra in combat. Abilities: The can use Explosion Release in his Explosive Clay. They can infuse their clay with explosive chakra, creating bombs of varying size and forms. The user can also Explosion Release in conjunction with taijutsu, allowing them to deliver punches that causes everything they hit to explode from the inside. In the anime, even this form of Explosion Release has been used on the ground to create a shockwave of upturned earth and debris to throw the enemy off balance. Users can also use a less lethal exploion to set off smokescreens.
Requirements: 5 A+ Rank Lightning and Earth Release Jutsu and 2,000 exp
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