Shadow Hoshijounin
Posts : 109 Join date : 2019-02-08
| Subject: Medic vs Matermind Sat Nov 16, 2019 5:18 pm | |
| "That motherfucker!" Azzy couldn't help the curse that ripped from him when he discovered where his last target was located. It's true he wasn't as sentimental as he used to be but in his last few lifetimes Hoshi had already become an important home for him to come back to. Of course it would irritate him that such a twisted psycho would be around his home. He suppressed his chakra carefully and followed behind the man silently ensuring his movements were soundless and hard to trace. When the man had wandered in to one of the forests that was so familiar to him Azzy decided it was time to set everything up he would need. He patted the weapon scroll on his waist and quickly performed the summoning jutsu calling forward his newest companion Mimi. He would need Mimi's healing expertise to fight an Akashiya. After giving his orders Mimi rushed off to create the formation needed to counter the target to the greatest affect creating a four point formation field. Three Monkey Formation. Just before the field would be ready to be raised Azallyn moved. He would have to ensure this man couldn't afford to focus on the field. Removing the scroll from his side he rushed into the opening the man was currently traveling across releasing his aura and using his first offensive jutsu against the man. Summoning: Lightning Fast Blade Creation. A barrage of over 100 A-B ranked blades would torrent from the scroll as Azallyn got in to a fluid martial stance that would allow him to attack or defend if the man tried to attack while preparing for his next move. | |
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Yasai Hoshijounin
Posts : 88 Join date : 2019-10-29
| Subject: Re: Medic vs Matermind Mon Nov 18, 2019 6:58 pm | |
| Kento was walking around the outskirts of the village, waiting patiently in the forest for his next victim to wander in all helpless. He was caught off guard when he was pelted from behind by several blades, each piercing his body and several cutting up his arms and legs as well. He would fall to a knee as his healing factor had already kicked in and the blades were pushed out of his body and clanked to the ground. He would turn, looking to the man who had attacked him and would allow a vicious smirk to overcome his features. Should the man look at it, he would find his world going dark, the Bringer-of-Darkness technique taking effect. should the man not notice his ploy, he would activate the first three of the inner gates, and would simply rush the man, intent on delivering a straight punch to his face. The power behind the punch, as well as the speed would mean that even if he did miss, the punch would deal severe damage to the surrounding area, it would be a tough fight for the one he was going to kill, but nothing he couldn't handle. Chakra - 9,445/10,125 - Jutsu/Stats:
[Taking 600 chakra to heal cuts/scratches/punctures from at least 50 kunai] The Gate of Opening: Requires 10 PC or 1,000 exp . Upon opening this gate, x1.5 chakra stat, the user's Strength, Speed and Endurance are increased by X2 the chakra stat. They are allowed to use the Front Lotus technique. This gate can only be maintained for a total of five turns. 15 Chakra for activation. No Chakra to maintain. Debuff equal to -10% to all stats after deactivation for 3 turns.
The Gate of Healing: Requires 10 PC or 2,000 exp. Upon opening this gate,x1.5 chakra stat, the user's Strength, Speed and endurance are increased by x3 of the chakra stat. If they used a technique as straining as the Front Lotus, their stamina is revitalized. This gate can only be maintained for a total of four turns. 25 Chakra for activation. No Chakra to maintain. Debuff equal to -20% to all stats after deactivation for 4 turns. Slight damage to skin.
The Gate of Life: Requires 10 PC or 3,000 exp. Upon opening this gate, x1.5 chakra stat, the user's Strength, speed and endurance are increased by x4 the chakra stat. They are allowed to use the Reverse Lotus technique. This gate can only be maintained for a total of four turns. 40 Chakra for activation. No Chakra to maintain. Debuff equal to -30% to all stats after deactivation for 3 turns. Causes broken bones throughout the body.
Strength: 4,150 Speed: 4,200 Endurance: 4,150 Chakra: 1,012
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