Ninja Revolution: Apocrypha

In a post-apocalyptic take on the Naruto series, three nations battle for survival against eachother and the elements of a world falling apart at the seams.
 
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Zenzō
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Zenzō

Posts : 147
Join date : 2018-12-24

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PostSubject: Stat System   Stat System Icon_minitimeMon Dec 24, 2018 9:27 pm

Stat System GAXYJ9a



THE STAT SYSTEM



There are four base stats on NR:  Speed, Strength, Endurance, and Perception.  These five stats govern much of the core of your character, the strength of your stats are tied directly to your tier and any positive or negative traits you may have.  If you have an advantage in a stat due to jutsu or special trait, you will annotate this with a (+) in the stat area. Likewise, if you are at a disadvantage based on jutsu or trait, you annotate that with a (-).


SPEED: Speed is the measure of how fast a ninja can move from one space to another, as well as how agile they are. Some jutsu may require one to have a specific tier in speed before you can use them.

STRENGTH: Strength is the measure of how much a ninja can lift, or how hard they can hit with their raw power. Some jutsu may require one to have a certain tier in strength before you can use them.

ENDURANCE: Endurance is how resilient a ninja is in regards to both the amount of damage they can take and the amount of energy they can expend without growing tired. This directly relates to the strength used against you.

PERCEPTION: Perception is how observant a ninja is in regards to their surroundings and Genjutsu awareness.


To have a clear advantage in a stat, one must have at least +2 tiers over their opponent. (Example of Clear Advantage: I am tier S-2 arm wrestling someone who is Tier A-2. I immediately put their arm to the table with minimal effort.)

To have a slight advantage in a stat, one must have at least +1 tier over their opponent. (Example of Slight Advantage: I am tier S-2 sprinting against someone who is S-3. I am able to pull ahead, but if I make a mistake it would be easy for them to overtake me.)

To have no advantage in a stat, one has the same tier as their opponent. This means the two will come to a stale mate in any show of brute force and instead must rely solely on experience and their jutsu.

To have a slight disadvantage in a stat, one must have -1 tier under their opponent. (Example of Slight Disadvantage: I am Tier B-3 fighting someone who is Tier B-1. They are faster and stronger than me, but with the right strategy I might can make up the difference.)

To have a clear disadvantage in a stat, one must have -2 tiers under their opponent. (Example of Clear Disadvantage: I am Tier C-1 fighting someone who is A-1. They are significantly stronger, faster and more durable than me. It will take careful preparation and a bit of luck to win this fight.)
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